SENIOR UNITY NETWORK ENGINEER - UNANNOUNCED PROJECT
Descripción de la oferta de empleo
We can support with visa sponsorship and relocation assistance from any location.
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players.
We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey! We are modernizing our backend infrastructure to a gRPC-based services architecture and seeking a skilled and pragmatic Unity networking expert to own the client-side networking integration.
This role will be pivotal in ensuring performant, reliable, and scalable communication between the Unity game client and our evolving backend systems.
You will work alongside a team of senior and principal backend engineers dedicated to performance, scalability, and platform improvements, and collaborate with cross-functional client-side teams building game features.
Your focus will be implementing and optimizing client-side gRPC communication, designing robust network abstractions, and working with teams to ensure seamless integration with the backend.
What You Will Do Lead the implementation of gRPC communication within the Unity game client Design and maintain clean networking abstractions that support multiplayer game features Collaborate closely with backend engineers to shape protocol design and performance goals Profile and optimize client-side network performance, memory usage, and latency Help set best practices and mentor client engineers on networking patterns and technologies Act as the technical owner for Unity networking, bridge the client-backend boundary during service splits, refactors, and integration.
Contribute to internal tools, debug utilities, and build pipelines to improve developer velocity What We're Looking For Highly experienced in game development with Unity and a focus on networked multiplayer games Deep experience with client-side networking systems (e.
., gRPC, Protobuf, REST, WebSockets, or custom binary protocols) Solid understanding of C# performance, async patterns, threading, and Unity architecture constraints Experience profiling and optimizing network flows in production environments Ability to work autonomously while coordinating across backend and feature teams Familiarity with versioned APIs, schema evolution, and compatibility concerns in distributed systems Bonus Points Experience with gRPC specifically in Unity (e.
., IL2CPP compatibility, or custom wrappers).
Experience with gRPC in other engines (Unreal, Lumberyard, CryEngine, Custom) Experience shipping a live service game or working with live operations teams.
Familiarity with microservice architectures and backend deployment pipelines.
Background in gameplay engineering, especially in multiplayer titles.
About Us Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," "Star Trek™ Fleet Command," "Stumble Guys," "MARVEL Strike Force," and "Yahtzee® With Buddies," among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in , Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company's "World's Most Innovative Companies," Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July for $4.
billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit.
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Detalles de la oferta
- Sin especificar
- Sin especificar
- 12/07/2025
- 04/01/2026
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